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September 15, 2015

Forward thinking Video Games





Recently, I worked on a project aiming to make a massive multiplayer game to help LGBT teens in isolated areas connect and relate to their peers going through the same thing. The basic premise is to help people who typically feel excluded to have a place to fit in. Players can fully customize their characters and have the opportunity to change genders or races at level ups to gain perspective. The game takes place in a futuristic super city where players go on quests to help improve the city. Gameplay is centered around elemental future-magic powered by a character’s wardrobe, accessories, and apartment decorations. I wanted to have “stylish” clothes that evoked elements without beating players over the head with obvious imagery. I stuck to basic geometry to make it seem more like a legitimate clothing line rather than a kitschy brand that printed flame icons on everything.





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